In WBGeo, a WorkBench for digital Geosystems is developed that standardizes end-to-end workflows from geological model building to process simulation and quantitative analysis to immersive visualization. Modeling processes are often fragmented, involve manual interfaces between software packages, and are often difficult to reproduce. The workbench developed in WBGeo provides a remedy for this. A domain-specific language and a visual scripting interface create an environment in which modeling workflow components can be transparently combined and exchanged. Users can choose between different algorithms for creating geological models, different discretization approaches, or simulation environments, all of which are connected via standardized interfaces. Connection to the LiquidEarth visualization software opens up low-threshold VR/AR/XR access to data, models, and results, thereby allowing for interactive adjustments that feed back into the workflow. Demonstrations are carried out for geothermal reservoirs, heat storage in mines, and multiscale studies.